Job Management + Multijob lets every character hold several jobs at once and run each one like a real company. Players switch between their jobs from a clean menu, start and end their shifts and talk to their colleagues; bosses hire, promote, discipline and pay their staff from a management menu; and admins oversee every job on the server — bosses, money, ranks, locations and logs — from a single admin panel.
There is nothing to register by hand. Whenever your framework gives a player a job — a job centre, another script, an admin command — it is added to their job list automatically, up to the limit you set. Every job gets its own treasury fed by a cut of what its workers earn, salaries per rank, signable contracts, badges, employee reports and weekly statistics. It runs on ESX Legacy, QBCore and Qbox, and its database table builds itself on the first start.



