Before You Begin#
Royale Restaurant is a standalone map. It does not talk to your framework, your inventory or your database. The only script it uses is ox_lib, for the elevator menu.
Requirement | Status | Notes |
|---|---|---|
Required | Draws the elevator floor menu. Must start before the map. | |
qs-textui | Optional | If it is running, the [E] elevator prompt uses its 3D text. Without it, a plain GTA text label is drawn instead. |
Framework | Not needed | Runs the same on ESX, QBCore, Qbox, ox_core, ND or standalone. |
Downloading Royale Restaurant#
After purchase the map is linked automatically to your CFX Portal account, where every asset bought through Tebex is managed.
Open Granted Assets
Sign in with the purchase account
Use the same Cfx.re account you used at checkout. With a different account the asset does not appear.
Download the map
Find
Royale Restaurant [map]in the list and download it.
After extracting the download, you should have this folder:
qs_royale_restaurant/
├── fxmanifest.lua
├── config.lua -- elevator floors, distances and prompt text
├── client.lua -- the elevator prompt, menu and teleport
└── stream/ -- the map files (models, textures, collisions, lights, paths)Installing the Resource#
Move the qs_royale_restaurant folder into your server's resources directory:
resources/
└── [qs]/
└── qs_royale_restaurant/Then add it to your server.cfg, after ox_lib and, if you use it, after qs-textui:
ensure ox_lib
ensure qs-textui # optional
ensure qs_royale_restaurantLoad order matters for qs-textui: the map checks whether it is running at the moment the map starts. If qs-textui starts later, the elevator still works but shows the plain text prompt.
Verifying the Installation#
Restart the server, join and check it in game:
Visit the restaurant
Go to the entrance at
249.85, -782.56, 34.67, beside Legion Square. You should see the new Royale building instead of the parking garage.Find the elevator
Walk to the lift at
268.33, -742.52, 34.69. The prompt[E] - Royale Restaurant Elevatorappears.Ride it
Press E and choose Roof. The screen fades and you arrive at the helipad.
Nothing else to set up. Every floor is described in the Map Guide, and the elevator options in Elevator Configuration.



