Sit Everywhere 2 is a rebuild, not a patch: a seat solver that calculates where the ped goes, a new animation picker, preset seats, an in-game settings panel and a database table. It keeps every command, key binding and event your server and your players already use, so the move is mostly a folder swap — plus a few minutes in /sitconfig to put your values back.
It also replaces the free sit resource. Its hand-placed seats now ship inside Sit Everywhere, value for value, so the two must not run together.
What Changes#
Settings moved into the game. The 1.x is not read any more. Distances, keys, how the ped is posed, placement limits and command names are now fields in , saved in the database. only detects the framework and the third eye.


