Dance Machine brings an arcade rhythm game to your FiveM server, in the spirit of Pump It Up and Persona Dancing. A player walks up to the cabinet, picks a track and a difficulty, and dances while notes fly out from the centre of the screen towards six targets — three on each side. On their own screen they are no longer in the arcade: a copy of their character dances on a scenic stage — a funfair, a rooftop, a stadium — filmed by cinematic cameras that cut on the beat, while everyone around them sees them dancing on the machine.
What separates it from other dance scripts is that no chart is written by hand. Drop an MP3, OGG or WAV into the songs/ folder and the in-game Music Manager analyses it — spectral analysis, onset detection and beat tracking — and builds Easy, Normal and Hard charts with their star ratings worked out for you. Machines are placed in game with a price, a payment method and the modes they allow, two players can share one cabinet in Duo or Versus, and it ships with 19 original tracks whose charts are already generated.



