This page covers the two ways servers arrive at qs-inventory 4.1: updating from qs-inventory 4.0, where every setting lived in config files, and moving from another inventory — ox_inventory, qb-inventory, the ESX default inventory or tgiann-inventory — with the built-in importer that brings your items, player inventories, stashes and trunks over.
Two inventories cannot run at the same time: both answer the same exports, open on the same key and save the same player column. Remove the old one from server.cfg before qs-inventory starts.
Updating From qs-inventory 4.0#
Version 4.1 moved every setting into the game. Everything 4.0 kept in config/, and where it lives now:


