Dog Walker Job turns walking dogs into a proper civilian job for your FiveM server. Owners wait with their dogs at their front doors; a player talks to one, takes the dog out on a real leash and keeps walking until the timer runs out — then brings it back to be paid. Along the way the dog stops to do its business, gets bored when it is ignored, and can be let off the leash for a better tip, at the risk of chasing it down the street.
What separates it from other dog walker scripts is that every walk is verified by the server. The client never says what a walk pays: the price, the experience, the level requirement, the cooldown, the distance to the owner and whether the player actually moved are all read from the config and checked server-side. And there is no SQL to import: the first start builds the tables, registers the ESX job and lines up the database collation on its own.
Where to start#
Page | What it covers |
|---|---|



