Outfit Bag gives your players a wardrobe they can carry. Using the item sets a bag down at their feet; opening it kneels them beside it with a camera on the scene and a live preview of their character, and every outfit they have saved is one click away — the whole look, or only the top, the bottom or the accessories. The bag can be locked, or left open for the crew to borrow from, and picked back up into the inventory when they are done.
Your server gets uniform bags too: fixed bags in a police locker room, a hospital or a garage, each with its own outfits and an optional job list, so a shift starts with one click instead of a trip to the clothing store. There is no SQL to import — the first start builds the table — and the framework and target system are detected on their own on ESX, QBCore and Qbox.
Where to start#
Page | What it covers |
|---|---|



