Quasar Store Logo

Installation

Installation guide — please follow each step carefully and exactly as described to ensure the script works correctly on your server. Skipping or modifying steps may cause the system to not function properly, so follow it step by step.

Download Script

To download the assets needed for this script, you must access the official Cfx.re portal, where all assets purchased through Tebex are managed.

1

Access the Granted Assets Page

Open the Cfx.re granted assets page: https://portal.cfx.re/assets/granted-assets.

This page contains all assets linked to your Cfx.re purchases.

2

Log In with Your Cfx.re Account

Sign in using the same Cfx.re account you used when purchasing the asset.

If you use a different account, the assets will not appear.

3

Download the Housing Assets

In the granted assets list, locate and download:

Crafting Creator

These two packages are required to install the full housing system.

These files include the models, materials, and visual resources required for the proper operation of the housing system.





Download Dependencies

This script requires some mandatory dependencies to function correctly. Make sure to download and extract them inside your server’s main directory, keeping their original folder structure intact.





Remove Other Scripts

This script may cause conflicts or errors if you use other crafting systems on your server. Common examples include qb-crafting, or other similar crafting scripts. It’s strongly recommended to remove them completely before installation to prevent compatibility or functionality issues.





Database Setup

Avoid using tools like XAMPP or other non-optimized local servers, as they may cause connection errors.

This script includes an essential database required for its operation.You must import it before starting your server, preferably using HeidiSQL or any other manager compatible with MariaDB/MySQL.

ESX

DROP TABLE IF EXISTS `crafting_queue`; DROP TABLE IF EXISTS `crafting_tables`; CREATE TABLE IF NOT EXISTS `crafting_queue` ( `id` INT(11) NOT NULL AUTO_INCREMENT, `owner` VARCHAR(80) NOT NULL DEFAULT '0' COLLATE 'utf8mb3_general_ci', `tableId` VARCHAR(30) NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', `item` VARCHAR(50) NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', `amount` INT(11) NOT NULL DEFAULT '1', `startDate` TIMESTAMP NULL DEFAULT NULL, `duration` INT(11) NULL DEFAULT NULL, `earn` INT(11) NULL DEFAULT '0', PRIMARY KEY (`id`) USING BTREE, INDEX `owner_tableId` (`owner`, `tableId`) USING BTREE ) COLLATE='utf8mb3_general_ci'; CREATE TABLE IF NOT EXISTS `crafting_tables` ( `id` INT(11) NOT NULL AUTO_INCREMENT, `creator` VARCHAR(80) NOT NULL DEFAULT '0' COLLATE 'utf8mb3_general_ci', `label` VARCHAR(50) NOT NULL DEFAULT '0' COLLATE 'utf8mb3_general_ci', `size` SMALLINT(6) NOT NULL DEFAULT '0', `job` VARCHAR(30) NULL DEFAULT '0' COLLATE 'utf8mb3_general_ci', `grades` LONGTEXT NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', `gang` VARCHAR(30) NULL DEFAULT NULL, `gangGrades` LONGTEXT NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', `object` VARCHAR(50) NULL DEFAULT '0' COLLATE 'utf8mb3_general_ci', `coords` LONGTEXT NOT NULL COLLATE 'utf8mb3_general_ci', `recipes` LONGTEXT NOT NULL COLLATE 'utf8mb4_bin', `blip` LONGTEXT NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', `global` TINYINT(1) NULL DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE ) COLLATE='utf8mb3_general_ci'; ALTER TABLE `users` ADD IF NOT EXISTS `crafting_skill` LONGTEXT NULL DEFAULT NULL; DELIMITER $$ CREATE PROCEDURE migrate_crafting_tables() BEGIN IF EXISTS ( SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE TABLE_NAME = 'crafting_tables' AND COLUMN_NAME = 'job' AND TABLE_SCHEMA = DATABASE() ) THEN ALTER TABLE `crafting_tables` DROP COLUMN `job`, DROP COLUMN `grades`, DROP COLUMN `gang`, DROP COLUMN `gangGrades`; ALTER TABLE `crafting_tables` ADD COLUMN `jobs` LONGTEXT NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', ADD COLUMN `gangs` LONGTEXT NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci'; END IF; END$$ DELIMITER ; CALL migrate_crafting_tables(); DROP PROCEDURE IF EXISTS migrate_crafting_tables;
QB

DROP TABLE IF EXISTS `crafting_queue`; DROP TABLE IF EXISTS `crafting_tables`; CREATE TABLE IF NOT EXISTS `crafting_queue` ( `id` INT(11) NOT NULL AUTO_INCREMENT, `owner` VARCHAR(80) NOT NULL DEFAULT '0' COLLATE 'utf8mb3_general_ci', `tableId` VARCHAR(30) NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', `item` VARCHAR(50) NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', `amount` INT(11) NOT NULL DEFAULT '1', `startDate` TIMESTAMP NULL DEFAULT NULL, `duration` INT(11) NULL DEFAULT NULL, `earn` INT(11) NULL DEFAULT '0', PRIMARY KEY (`id`) USING BTREE, INDEX `owner_tableId` (`owner`, `tableId`) USING BTREE ) COLLATE='utf8mb3_general_ci'; CREATE TABLE IF NOT EXISTS `crafting_tables` ( `id` INT(11) NOT NULL AUTO_INCREMENT, `creator` VARCHAR(80) NOT NULL DEFAULT '0' COLLATE 'utf8mb3_general_ci', `label` VARCHAR(50) NOT NULL DEFAULT '0' COLLATE 'utf8mb3_general_ci', `size` SMALLINT(6) NOT NULL DEFAULT '0', `job` VARCHAR(30) NULL DEFAULT '0' COLLATE 'utf8mb3_general_ci', `grades` LONGTEXT NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', `gang` VARCHAR(30) NULL DEFAULT NULL, `gangGrades` LONGTEXT NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', `object` VARCHAR(50) NULL DEFAULT '0' COLLATE 'utf8mb3_general_ci', `coords` LONGTEXT NOT NULL COLLATE 'utf8mb3_general_ci', `recipes` LONGTEXT NOT NULL COLLATE 'utf8mb4_bin', `blip` LONGTEXT NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', `global` TINYINT(1) NULL DEFAULT NULL, PRIMARY KEY (`id`) USING BTREE ) COLLATE='utf8mb3_general_ci'; ALTER TABLE `players` ADD IF NOT EXISTS `crafting_skill` LONGTEXT NULL DEFAULT NULL; DELIMITER $$ CREATE PROCEDURE migrate_crafting_tables() BEGIN IF EXISTS ( SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE TABLE_NAME = 'crafting_tables' AND COLUMN_NAME = 'job' AND TABLE_SCHEMA = DATABASE() ) THEN ALTER TABLE `crafting_tables` DROP COLUMN `job`, DROP COLUMN `grades`, DROP COLUMN `gang`, DROP COLUMN `gangGrades`; ALTER TABLE `crafting_tables` ADD COLUMN `jobs` LONGTEXT NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci', ADD COLUMN `gangs` LONGTEXT NULL DEFAULT NULL COLLATE 'utf8mb3_general_ci'; END IF; END$$ DELIMITER ; CALL migrate_crafting_tables(); DROP PROCEDURE IF EXISTS migrate_crafting_tables;





Crafting Creation Menu

Make sure you have admin permissions before using the command.

To access the crafting creation menu, simply use the following command in the in-game chat:

/crafting_creator

This command will open the Quasar Crafting Creator interface, allowing you to create, edit, and configure your crafting quickly and visually.