Download Script
To download the assets needed for this script, you must access the official Cfx.re portal, where all assets purchased through Tebex are managed.
Access the Granted Assets Page
Open the Cfx.re granted assets page: https://portal.cfx.re/assets/granted-assets.
This page contains all assets linked to your Cfx.re purchases.
Log In with Your Cfx.re Account
Sign in using the same Cfx.re account you used when purchasing the asset.
If you use a different account, the assets will not appear.
Download the Housing Assets
In the granted assets list, locate and download:
Robberies CreatorThese two packages are required to install the full housing system.
These files include the models, materials, and visual resources required for the proper operation of the housing system.
Download Dependencies
This script requires some mandatory dependencies to function correctly. Make sure to download and extract them inside your server’s main directory, keeping their original folder structure intact.
Remove Conflicting Scripts
There are no hard conflicts. Because this is a creator, it does not ship fixed robbery locations — it generates them — so it will not clash with existing standalone robbery scripts. If you previously placed objects, peds, or zones at a location you intend to rebuild here, remove those so they do not overlap with the ones the creator spawns.
Database Setup
The database table is created automatically when the resource starts for the first time. No manual SQL import is required for the main table.The script will create the owned_bunkers table with all required columns on first boot. It also handles migrations automatically if you update from an older version — missing columns will be added without data loss.
Server.cfg Placement
Load order matters. Every dependency must be ensured before qs-robberies-creator, and your framework/target/inventory/dispatch resources should already be running too.
