Before You Begin#
Wood Living has very few requirements, because it only streams models. Check these before you install:
Requirement | Status | Notes |
|---|---|---|
Cfx.re account | Required | Use the account you bought the pack with. Your server key ( |
Up-to-date server artifacts | Required | The download is protected by Cfx.re asset escrow, which old FXServer builds cannot verify. |
A housing script | Required to use the shells |
|
Downloading Wood Living#
After you buy the pack, it is linked to your Cfx.re account automatically.
Open Granted Assets
Sign in with the account you bought it with
Use the same Cfx.re account you used at checkout. The pack does not appear on any other account.
Download the pack
Find
Wood Living [shells]in the list, then download and extract it.
After extracting, you should have this folder:
qs_wooden_shell_pack/
├── fxmanifest.lua
└── stream/
├── qs_wooden_shell_01.ydr / .ytyp
├── qs_wooden_shell_02.ydr / .ytyp
├── qs_wooden_shell_03.ydr / .ytyp
├── qs_wooden_shell_04.ydr / .ytyp
└── qs_wooden_shell_05.ydr / .ytypEach shell is a .ydr model with a .ytyp file that registers it with the game. The download may also include a .fxap file, which is the Cfx.re protection file. Keep every file where it is.
Installing the Resource#
Move the qs_wooden_shell_pack folder into your server's resources directory. It can sit inside a category folder:
resources/
└── [maps]/
└── qs_wooden_shell_pack/Then open server.cfg and start the pack before your housing script:
ensure qs_wooden_shell_pack
# your housing script, after the shells
ensure qs-housingStarting the shells first means the five models are already registered when the housing script spawns its first interior, and when its creator checks that each shell model exists.
Verifying the Installation#
Restart and read the console
Restart the server. The console should show
Started resource qs_wooden_shell_packwithout errors. If it shows an error instead, see Common Errors.Add the shells to your housing script
Register the five model names in your housing script. Integrations has the ready-made blocks for qs-housing and ps-housing.
Walk into a house
Create a property that uses one of the shells, then enter it. The wooden interior should load around you, with solid floors and walls, and you should arrive just inside the front door.



