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Weapons and Maps

To edit weapons and maps in Quasar Deathmatch Creator, you can modify the configuration files located in the html/js/config/ directory. These files include guns.js for weapons and maps.js for the available maps. Below is a brief guide on how to modify these files.

Editing Weapons

Editing Maps

Similarly, maps can be edited in the maps.js file. Each map is represented by an object with name and img fields. You can customize maps by adding or changing objects within this array.



Example snippet from maps.js:

const maps = [ { name: "Cargo", img: "cargo.png" }, { name: "Bank", img: "bank.png" }, ];

As with maps, ensure that the image file for each map is stored in the html/images/ folder and properly referenced by the img field.