Commands
This section lists all available commands included in the script. Each command is designed to simplify administration, player interaction, or debugging tasks. You’ll find detailed descriptions, usage examples, and permission requirements to help you manage and customize your server efficiently.
| Command | Description |
/sendmail [title] [description] | Administrative command to send emails to all players. |
/sendbill [id] [price] [reason] | Police command to send a billing to a certain player. |
/TogglePhone | Open or close the phone. |
/clearalarms | Delete your entire alarm list completely. |
/recipe | You can check your type of telephone balance. |
/propfix | Remove the prop from your hand. |
/resetPhonePos | Reset the position of the phone if you have moved it around your screen. |
/deleteUsersPhone | Delete all phone cache data from the entire server. |
/deleteUserPhone [id] | Delete all cache data from a specific player's phones. |
/setcryptoworth [crypto] [value] | Administrative command that changes the value of the cryptocurrency. |
/checkcryptoworth | Check the global price of the cryptocurrency. |
/crypto | Check the global price of the cryptocurrency. |
/giveinstaverify [username] | Verify a specific Instagram account. |
/givetwitterverify [username] | Verify a specific Twitter account. |
/deletemarket [id] | Delete or reset a market, useful when making changes to the Markets table. |
/chargePhone [id] | Administrative command to recharge the phone of a specific player. |
/sos | Send an SOS message to the server's ambulance. |
/clearstuckvoice | Command to clear stuck voice. |
Client Exports
This section provides all available client exports for the script. These functions allow you to interact directly with the system from the client side, enabling custom features, UI interactions, and integrations with other resources. Each export includes a short description and usage example for easy implementation.
Server Exports
This section provides all available server exports for the script. These functions allow developers to interact with the system from the server side, manage data, trigger actions, and integrate with other resources. Each export includes a clear description and a practical example to simplify its implementation.
To check if a player is on job duty, use the following code:
