v3.0.4 patch
Crafting from the pockets, clothes saved to the appearance and ESC straight to the realistic map
6changes

Crafting from the pockets, clothes saved to the appearance and ESC straight to the realistic map
6changes

[02] Release
Dragging a recipe to your pockets crafts it again and the inventory closes fully when crafting starts. Clothes put on or taken off with Use or the hotbar are saved to the appearance, ESC opens the realistic map directly and closes everything on a second press, and blips with invalid coordinates no longer break the pause map.
Open the realistic map with ESC. With the option on, ESC now goes straight to the realistic map without flashing the Information tab first. Pressing ESC again closes the whole inventory; Backspace (or the back button) returns to the flat map. The on-screen hints show both keys.
Crafting. A crafting bench now opens with an amount of 1, and "all" crafts one, so dragging a recipe to your pockets works again.
Replace every file in the resource, except what you edited yourself:
client/custom/misc/CraftItems.lua — the inventory now closes fully when crafting starts. If you edited it, copy your changes onto the new file.client/main.lua, client/modules/clothing.lua, client/modules/pausemap.lua, client/modules/pausemenu.lua, client/modules/pausesettings.lua, fxmanifest.lua.web/ — replace the whole folder.With Open realistic map with ESC on, the map opens directly without showing the Information tab first. ESC again closes the whole inventory and Backspace goes back to the flat map; the on-screen hints show both.
An item picked up from a card shrinks smoothly to a slot's size instead of keeping the card's size.
Dragging a recipe to the pockets did nothing. Crafting benches now open with an amount of 1, and "all" crafts one.
The character, the background and the inventory camera stayed on screen while the player crafted.
Clothes put on or taken off with Use or from the hotbar are now saved to the character's appearance.
Blips from other scripts with invalid coordinates caused an error that broke the pause map's list. They are skipped now.