Water War
Water gun battles for FiveM: build arenas in-game, give players a custom water gun on entry, and track scores, winners and rewards live.
- ESX
- QBCore
- Qbox
- Standalone
- Instant delivery
- Escrow-protected
- Lifetime updates

Water gun battles for FiveM: build arenas in-game, give players a custom water gun on entry, and track scores, winners and rewards live.

[02] Media · 12 screenshots · 01 video
Real in-game captures of Water War. Click to zoom, use ← → or swipe to browse.
Buy[03] The details
Players who enter a zone automatically receive a custom water gun made for the script, without affecting normal roleplay outside the arena. A battle interface tracks scores live with no limit on players per zone, and a victory screen at the end shows the winners, scores and rankings.
Admins configure each event's zone, duration, scoring, rewards, player limits and victory conditions, so it fits summer events, community competitions and beach or park activities.
Key features:
- In-game arena creator: place zones and locations without editing code
- Custom water gun with water effects, handed out on zone entry
- Live battle interface with scores and a leaderboard, no player limit per zone
- Victory screen with winners, scores and rankings
- Per-event settings: zone, duration, scoring, rewards, player limits and victory conditions
Frameworks: QBCore, ESX, QBox and standalone.
Four steps from download to your first water fight.

[05] Why Water War
Everything an admin needs to run a water gun battle, from arena to winner.
The in-game creator places as many arenas as you want anywhere on the map.
A water gun prop made by our team, with water effects, given to players on zone entry.
A battle interface and leaderboard track scores with no limit on players per zone.
Set zone, duration, scoring, rewards, player limits and victory conditions per event.
Turn beaches, parks or any open area into a water battle zone for summer events and community competitions.

Create zones with the in-game creator: set arenas and locations and launch events without editing code.

Place the arena's boundary points directly in the world and see the zone before the battle starts.

Set what first, second and third place receive, plus the arena's map blip, from the same creator.

Players who enter a zone automatically get the custom water gun, without affecting normal roleplay.

Unlimited players per zone, with a battle UI that tracks scores as everyone fights for the top spot.

A victory screen shows winners, scores, rankings and match results at the end of every war.

[13] In-Game · 05 shots
Real shots from the arena, the creator and the battle UI.
[14] Video · 01 videos
The Water War preview from the Quasar channel.
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[15] FAQ
Frameworks, arenas, players and rewards.
QBCore, ESX, QBox and standalone servers.
Yes. The in-game creator places as many arenas as you want anywhere on the map, with no code editing.
Players enter a configured zone and automatically receive the water gun; the battle runs inside the zone.
Yes. It ships with a custom water gun prop made by our team, with water effects.
Yes. There is no limit on players per zone, and you can set your own player limits per event.
Yes. A live scoreboard and leaderboard track performance, and winners receive the rewards you configure.
Yes. Admins set the zone, duration, scoring, rewards, player limits and victory conditions.
[16] Reviews · Not rated yet
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[18] Need a hand

Our team answers setup, framework compatibility and integration questions before and after purchase.