Dance Machine
A Japanese arcade-style dance game for FiveM: Solo, Duo and Versus modes, charts generated from your own MP3/OGG/WAV files, Fever Mode and server rankings.
- ESX
- QBCore
- Qbox
- Standalone

A Japanese arcade-style dance game for FiveM: Solo, Duo and Versus modes, charts generated from your own MP3/OGG/WAV files, Fever Mode and server rankings.

[02] Media · 38 screenshots · 01 video
Real in-game captures of Dance Machine. Click to zoom, use ← → or swipe to browse.
Buy[03] The details
Players pick a song, a stage and a difficulty, then hit notes on time to build combos and accuracy. A 50-note combo triggers Fever Mode, with a higher score multiplier, stronger dance animations and full-screen effects; miss too many notes and the stage ends. Play Solo, share the screen in Duo or go head to head in synchronized Versus, using mouse, keyboard or a controller, with every key remappable.
Adding music is simple: drop MP3, OGG or WAV files into the songs folder and run /dancecreator. Each track is analyzed, its BPM detected and a playable chart generated, and you can edit each song's title, description and duration.
Place machines anywhere on the map, set a price per session and choose which modes each machine offers. Results screens, per-song history, personal records and a server-wide ranking keep players coming back.
Key features:
- Solo, Duo (shared screen) and synchronized Versus modes
- Original Dance Machine prop, placeable anywhere on the map with a price per session
- Song, stage and difficulty selection before every match
- Fever Mode at a 50-note combo, with a higher score multiplier and full-screen effects
- /dancecreator turns MP3, OGG or WAV files into playable charts and detects the BPM
- Mouse, keyboard and controller support with remappable keys
- Results screens, per-song history, personal records and a server-wide ranking
Frameworks: QBCore, ESX, QBox and standalone.
Four steps from download to your first song.

[05] Custom Song Creator
Add your own tracks and the script builds playable dance charts for you, with no manual editing.
Place MP3, OGG or WAV files in the qs-dancemachine/songs folder. There is no limit on how many.
Run /dancecreator and each track is analyzed, its BPM detected and a playable chart created.
Play alone, share the screen in Duo or compete head to head in Versus.
Use mouse, keyboard or controller, with every key remappable.
Combine your songs and machines to create arcades, clubs and event spaces.
An original Dance Machine prop built for this script, with realistic arcade parts and a look inspired by Japanese dance games.

Place machines anywhere: arcades, nightclubs, casinos or social areas, and run your own arcade.

Name each machine, set the price per session and choose which game modes it offers, all from the in-game creator.

Play solo, share the screen in Duo for a combined score, or face off in real-time Versus.

Add an MP3, OGG or WAV and the script detects the BPM, analyzes the track and builds the level.

Pick a song, a dance stage and a difficulty from Easy to Hard before every match.

Choose where to dance from the stage select screen, from rooftops to other city spots.

Hit notes on time to chain combos. The interface shows combo, score and a rhythm bar that rises with hits and drops with misses.

Hit a 50 combo to trigger Fever Mode: higher score multiplier, enhanced dance animations and full-screen effects.

Results after every song, per-song history and personal records, plus a server-wide ranking to climb.

[16] In-Game · 08 shots
Real shots from the dance floor, the song creator and the results screen.
[17] Video · 02 videos
Dance mechanics, multiplayer modes, combos and Fever Mode in motion.
01/01
[18] FAQ
Frameworks, custom songs, multiplayer and controls.
ESX, QBCore, QBox and standalone servers.
Yes. Add as many MP3, OGG or WAV files as you want to the songs folder; the playable charts are generated automatically.
Run /dancecreator. The script analyzes each track, detects its BPM and builds the chart for you.
Yes. Duo shares the screen for a combined score, and Versus is a synchronized real-time battle.
Yes. Keyboard, mouse and controller are supported, and every keybind can be remapped.
Yes. Players get performance history, personal records and a global server leaderboard.
A 50-note combo triggers Fever Mode, with a higher score multiplier, enhanced dance animations and full-screen effects.
Yes. Admins can place machines across the map and set a price per session.
[19] Reviews · Rated 5.0 / 5
es de esos recursos que transforman por completo el entretenimiento dentro de FiveM. Tener una máquina de baile con modos Solo, Duo y Versus abre muchísimas posibilidades para compartir momentos y competir con otros jugadores. Pero lo que más me sorprendió es que puedes incorporar tu propia música y generar canciones, además de contar con rankings, combos, efectos visuales y animaciones sincronizadas. ¡Imaginen organizar torneos de baile dentro del servidor! Es una actividad completamente diferente a lo que estamos acostumbrados. Un recurso original, divertido Gracias, Quasar, por seguir innovando.
Reply from Quasar Store
Gracias. Un torneo de baile en el servidor suena genial, ya nos contarás si lo organizáis.
[21] Need a hand

Our team answers setup, framework compatibility and integration questions before and after purchase.