v1.0.3 patch
Tables load exactly where you placed them and a new update checker
2changes

Tables load exactly where you placed them and a new update checker
2changes

[02] Release
Arm wrestling tables now load exactly where they were placed, and the server console gets a new update checker.
qs_armwrestling_tables table changes. On the first start after updating, the resource copies each table's position into a new coords column and drops the old cx, cy, cz and heading columns. Nothing to run by hand. Back up the table first if you may want to go back to the previous version.config.lua, custom/ or locales/. Your edits there stay as they are.Replace every file in the resource, except what you edited yourself:
server/modules/creator.lua, server/version.lua.shared/utils.lua.database/sql.sql — only used on new installs.fxmanifest.lua — version only.Replaces the old version check. When the resource starts, the console shows your version, the latest version and whether you are up to date. When an update is available, it lists what changed and links to the full changelog.
Table positions were saved as one number per axis. A whole-number value, such as a heading of 90, could load back as 0 or as an invalid number, so a table could spawn facing the wrong way, in the wrong place or not at all. Decimals also lost precision. Positions now save in a single `coords` field and always load as exact decimals. Existing tables are converted automatically on the first start.