Shops Creator
Resource Description
A complete in-game business system that lets staff build automated stores and sell them to players, turning them into real business owners. They can manage inventory, pricing, profits, suppliers, refills, and product categories while competing against other businesses. Designed to create a living, player-driven economy on any FiveM server.
Players who purchase a store gain full control—managing stock, adjusting prices, tracking revenue, hiring staff, and competing against rival businesses. Every sale, expense, refill, and transaction influences the wider economy, encouraging long-term goals and emergent gameplay.
With society integration, banking support, taxes, analytics, and a powerful visual creator, the system evolves naturally with the community. Its automation, performance optimizations, and flexible configuration make it a long-lasting foundation for servers that want deeper roleplay, interaction, and economic storytelling.
Product Features

Visual Shop Creator
Build, place, and configure shops directly inside the game world using a guided interface—no need to edit coordinates or restart the server. Adjust markers, blips, NPCs, item categories, product displays, and store behavior in real time. It empowers staff to shape the economy naturally as roleplay evolves.

Player-Owned Businesses
Every item has real supply and demand. Owners choose margins, refill stock, create product shortages, discount slow sellers, and monitor purchase history. Detailed analytics help businesses understand customer behavior and optimize profits, making the economy feel dynamic instead of scripted.

Society & Economy Integration
Revenue, expenses, wages, and taxes can be routed to societies, factions, jobs, or shared company accounts, connecting entrepreneurship to the broader server economy. Illegal organizations can launder money through stores, while legal businesses contribute to the city. The system adapts to any roleplay style.

Fully Automated Storefronts
Once configured, stores run on their own—selling items, updating stock, generating income, handling refunds, and paying owners without staff intervention. This automation ensures shops remain active even when players are offline, keeping the economy alive 24/7.

Optimized & Framework-Compatible
Works smoothly on ESX and QB, supports various inventory systems, and is built to perform efficiently in crowded cities. Designed with scalability in mind, it handles hundreds of stores without affecting server performance, making it ideal for long-term servers with growing communities.

