Hunter Job
Resource Description
An immersive hunting framework with animal-rich zones, missions, detailed tracking, and skinning interactions. Players progress through a level-based system unlocking contracts and gear, with cooperative missions, daily rewards, and optional AIM Block to increase realism. A deep, long-term activity for any roleplay server.
Players skin animals, deliver their catches, and complete structured missions that grant XP and resources. A level-based progression system unlocks contracts, tools, and improved gear, giving hunters long-term goals and reasons to return daily. Cooperative missions add teamwork, allowing friends or groups to hunt together.
Daily rewards and optional AIM Block enhance realism and progression. Built to integrate naturally with roleplay environments, the system offers exploration, challenge, and a rewarding hunting loop that feels alive and meaningful.
Product Features

Animal-Rich Hunting Zones
Wildlife areas are populated with animals to track, hunt, and pursue. Each zone offers different species, behaviors, and environmental challenges.

Advanced Tracking & Stalking Mechanics
Players follow footprints, movement traces, and behavior cues to locate prey. Tracking feels skill-based and immersive rather than random.

Skinning & Delivery Interactions
After a successful hunt, players skin animals through detailed animations and deliver the catches for payment, XP, or mission progression.

Level-Based Progression & Gear Unlocks
Completing missions and delivering animals grants XP that unlocks new tools, contracts, and equipment, ensuring long-term engagement.

Daily Rewards, Co-op Hunts & AIM Block Option
Hunters can complete cooperative missions, earn daily bonuses, and enable AIM Block for increased realism, making each session unique and challenging.

