Dog Walker Job
Resource Description
A playful dog-walking job where players can walk up to four dogs at once, complete humorous tasks, and level up as professional walkers. With behaviors to manage, parks to explore, and small missions to complete, it adds variety and charm to any server. Easy to configure and fully optimized for a smooth roleplay experience.
Missions add structure and humor, including cleaning tasks, handling misbehaving dogs, and reaching specific checkpoints. Progression allows players to level up as walkers, adding long-term engagement and rewarding active participation. The experience is intentionally casual, aiming to bring balance and variety to traditional job loops.
Fully optimized and compatible with ESX and QBCore, it integrates easily into any roleplay ecosystem. Whether used as a main activity or a lighthearted side job, it brings charm, exploration, and unique interactions to your server.
Product Features

Walk Up to Four Dogs at Once
Players can handle multiple dogs simultaneously, each with unique behaviors. This creates lively and unpredictable walking sessions filled with personality and movement.

Humorous and Quirky Missions
Tasks involve cleaning up, managing dog behavior, and completing checkpoints around parks or city paths. These missions add humor and variety to the activity.

Progression and Leveling System
Players level up as professional walkers, unlocking longer routes or improved reputation. This adds long-term engagement to an otherwise casual job.

Optimized ESX & QBCore Compatibility
Fully compatible with popular frameworks, the job integrates seamlessly with existing economies, payments, and job structures while maintaining smooth performance.

