Backrooms
Resource Description
A horror-driven system that transports players into a surreal void after death. Eerie corridors, distorted soundscapes, and dangerous NPC encounters create an unpredictable maze where survival depends on finding portals and escaping. It blends fear, mystery, and punishment mechanics for servers seeking immersive and unique death experiences.
Custom NPCs and damage zones introduce real danger inside the realm, forcing players to move carefully while searching for a path to escape. Portals appear dynamically and create unpredictable routes, making each attempt feel like a unique survival challenge rather than a routine death flow.
It integrates naturally with ESX and QB, allowing servers to use the realm as punishment, hidden lore, or custom horror events. Whether tied to criminal gameplay, supernatural themes, or server storytelling, it enhances immersion with fear-driven mechanics.
Product Features

Horror Death Realm
Upon death, players are transported into a surreal maze filled with unsettling visuals. It replaces normal respawn flows with a unique horror experience that adds weight to in-game consequences.

Custom NPC Encounters
Special enemies patrol sections of the realm, creating constant danger. Their presence forces players to move strategically rather than rushing through corridors.

Eerie Soundscapes
Ambient audio and distorted effects enhance immersion. The sound design reinforces tension, making even quiet moments feel unnerving.

Lore & Event Integration
The realm can serve as hidden lore, a supernatural punishment zone, or the core of server-wide horror events. Its flexibility supports many storytelling styles.

