v5.1.60 parche
Vehicle key access, optional automatic impound, per-garage blips and job garage fixes
10cambios

Vehicle key access, optional automatic impound, per-garage blips and job garage fixes
10cambios

[02] Versión
Players holding the keys of someone else's car can now use it in garages, the automatic impound can be switched off, any garage can hide its map blip, and job vehicles can require a higher grade. Job garage prices and grades are now checked on the server, and vehicle transfers were fixed.
Nothing to do in the database. The new show_blip column is added automatically when the resource starts.
New config options. If you edited config/config.lua or config/jobgarages.lua, copy the new options into your file by hand instead of replacing it:
Config.MenuBlurConfig.VehicleKeysGarageAccessConfig.Impoundvehicles list: { model = police3, grade = 3 }qs-advancedgarages/fxmanifest.luaqs-advancedgarages/types.luaqs-advancedgarages/config/config.luaqs-advancedgarages/config/jobgarages.luaqs-advancedgarages/client/main.luaqs-advancedgarages/client/modules/blip.luaqs-advancedgarages/client/modules/menu.luaqs-advancedgarages/client/modules/radialmenu.luaqs-advancedgarages/server/main.luaqs-advancedgarages/server/modules/sync.luaqs-advancedgarages/server/modules/insurance.luaqs-advancedgarages/server/modules/mlo.luaqs-advancedgarages/server/modules/db/main.luaqs-advancedgarages/server/modules/db/creator.luaqs-advancedgarages/shared/functions.luaqs-advancedgarages/sql/esx.sqlqs-advancedgarages/sql/qb.sqlqs-advancedgarages/sql/default_garages.sqlqs-advancedgarages/locales/*qs-advancedgarages/web/*Previously a job vehicle could be taken out without paying the rental price or without the required grade.
With Config.VehicleKeysGarageAccess = true and qs-vehiclekeys, players holding the keys of someone else's vehicle see it in the garage menu and can take it out and store it. The vehicle keeps its owner and is marked "Shared with you (keys)". Tagging, sending, transferring and insuring stay owner-only.
Config.Impound.Enabled = false stops the script from impounding vehicles on its own (restart cleanup, destroyed or lost vehicles, sold garages, transfers). Those vehicles stay lost and their owners collect them at a recovery point. Manual impounds (/impound, /mdv, /mdvall and the impound export) keep working.
New "Show map blip" switch in /garagecreator to hide a single garage from the map for every player.
A vehicle in config/jobgarages.lua can require its own grade, for example { model = `police3`, grade = 3 }. Lower grades do not see it and cannot take it out.
Config.MenuBlur = false shows the garage menu camera sharp, without the background blur.
With the automatic impound disabled, a destroyed insured vehicle can still be claimed even though it never reached the impound.
A vehicle can no longer be transferred to yourself, no fee is charged when the vehicle is not yours, and the server also blocks transfers when the Transfer button is disabled.
They are now applied whether the model is written with quotes ('police') or backticks (`police`).