v5.6.54 menor
Open Beta: Shell Studio to build your own interiors, plus several pets per house, hamsters and rats
17cambios

Open Beta: Shell Studio to build your own interiors, plus several pets per house, hamsters and rats
17cambios

[02] Versión
Build your own shells in game with Shell Studio: walls, doors, windows, stairs, lights, decor, person and vehicle elevators and parking, ready to use in the Housing Creator. Houses can now have several pets, hamsters and rats live in cages you can pick them up from, and one house with broken coordinates no longer stops the rest from loading.
Replace the whole script. This version adds more than 900 files, most of them Shell Studio models.
Download the Housing [props] asset again from https://portal.cfx.re and replace your [props] folder too. It now includes two new resources, housing-shellcreator and qs_pet_cages. qs-housing will not start without them. If your server.cfg starts the props one by one, add ensure housing-shellcreator and ensure qs_pet_cages before ensure qs-housing.
Nothing to do in the database. The new tables are created the first time the resource starts. If you used qs-shellcreator, its shells are imported automatically on that first start.
After replacing the files, run refresh and restart the server. The resource's file list changed.
qs-housing folder first.client/custom/ and server/custom/ did not change since 5.5.53, so you can put yours back as they are.config/main.lua only gained small optional changes, so you can keep yours.config/furniture.lua and config/pets.lua. They add the Pets decoration tab, the cages and the hamster and rat. If you edited them, move your changes into the new files.config/shellcreator.lua and config/shellcreator_builder.lua are new.Shell Studio opens with /housingshells and is for admins only. Set Config.ShellCreator.AllowCreatorJobs = true to open it to the creator jobs too. Shells you build show up in the Housing Creator's shell list with their own tier and stash.
Pets you already have are kept: the bed you placed before becomes that pet's home.
Run housing_checkcoords in the server console to list houses with broken coordinates. Run housing_checkcoords fix to also repair the ones that can be repaired.
The price sent by the client is no longer trusted for furniture delivery orders.
Only a missing exit can be set when entering; changing an existing one is left to housing admins.
Lay foundations on a grid, then add walls, doors, windows, stairs, light sources and decor, with your own colours and textures. Shells can have several floors, drafts are saved automatically and an in-game photo is taken for the list. Opens with /housingshells (admins).
Elevators carry players or cars between floors, and parking slots turn a shell into a garage with its own street exit.
Shells built in Shell Studio appear in the creator's shell list with their own tier and stash size. Shells from qs-shellcreator are imported automatically the first time.
Every pet bed or cage you place is the home of one pet, so a house can have several. Pets you already had are kept.
They live in a small or two-floor cage with a wheel and a little house. Pick them up, stroke them and put them on your shoulder.
Pet cages, pet beds and litter boxes are bought and placed like any other furniture.
A catalogue with every pet, its description and whether it roams the yard or lives in a cage.
A new canBuyFurniture key permission lets key holders buy furniture for the house from furniture shops. Off by default.
Lists houses whose saved coordinates are broken. With `fix` it also repairs the ones that can be repaired. Nothing is deleted.
Shell Studio, the pet catalogue and the cages are translated into all 41 languages.
Houses, zones, sale boards, doors and map objects with unusable coordinates are skipped and reported in the console, and everything else loads normally.
Renting is now checked again on the server at the moment of renting, and the first rent payment reaches the owner.
In houses installed from Quasar Matrix, every door prompt opened the first door. Each door now opens itself.
Saving a house from the creator now keeps the direction of its entrance and exit.
Only the furniture near the player is checked for interactions, not every object in the house.